# 0.6 - Fleet Movement 03/01/2019 * Feature #27: Translate & Texts - Ranks * Feature #81: Index: Pictures * Feature #159: Maps: Button to go to current planet * Feature #177: Responsive building list * Feature #153: Stats Engines * Bug #241: App does not restore fullscreen after opening keyboard * Feature #247: User Profile - Show * Bug #258: Firefox - Linux: Register - Checkbox at wrong place * Feature #267: Website does not keep custom language while connected * Feature #15: Player ranks * Misc #381: User - Planetes: ID -> Addresse * Improvement #385: More details on current building unit * Bug #401: Solar map: click event on bottom of planet does not work properly * Feature #402: PWA with auto update to cache resources * Bug #404: Solar system: planet pos - wrong calculation * Feature #178: Responsive fleet panels * Improvement #406: Kill signal doesn't stop immediatly server and send reboot message * Improvement #408: Parent building & research for some other buildings * Feature #409: Listes des planètes en bas de l'ecran sur la map solaire * Improvement #410: Recherche: mieux placer les nodes * Bug #411: [Research] Unstable research list sometimes (some research disappeared when beginning a new research) * Improvement #412: Parent building & research for some other research * Feature #180: Enhance research panel design * Feature #9: Research: Parent building for some research * Feature #18: Fleets: Build units faster if shipyard has higher level * Bug #24: Recherches: empecher le depassement a droite et en bas * Feature #29: Translate & Texts - Research * Feature #42: Lvl can block commands ( protection of higher lvl ) * Feature #44: Points take care of millitary power * Feature #65: Beginners Protection * Feature #33: Fuel * Improvement #85: More earth type maps * Feature #104: Research: Hull & Shields * Bug #118: @name buggy while coming from discord chat * Feature #110: Anim on active research * Feature #137: Research: fuel consumation * Feature #140: Research: Auto-center on current research while opening panel * Bug #196: Maps: browser crash sometimes * Feature #135: Research: scanning levels for corvets * Bug #200: Notifications are spamming sometimes * Feature #210: Unit type creation: replace texts by pictures * Feature #218: Buildings Panel: Icons * Feature #227: Planet Attack: Moving * Feature #235: Maps: enhance system map planets orbit placement * Feature #244: System Map: zoom & Move in map like in research panel * Bug #272: Best bonus is -1 of current day if we are making a new record * Feature #290: Research: border bugs if zoom isn't at 1 * Feature #293: Type creation: prevent opening & drawing button if you have no shape research * Feature #296: Bonus windows: Draw active on buttons * Feature #298: Fleet Panel: Draw if an unit is currently building * Feature #299: Prevent unit building panel being closed and validated if new fleet panel is opened * Feature #265: New maps * Bug #268: Avoid using / and * in calc() css to be compatible with android 4.4.* web browser * Feature #276: HUD Bottom: See differences between active and unactive panels * Improvement #286: Build units & orbital buildings faster if launchpad have higher level * Feature #287: Mines available when we have research * Feature #288: Stats Hull (Armor) - Health Points * Bug #289: Research: drawPanel() links bugs if zoom isn't at 1 * Feature #300: Unit type list: sort by * Improvement #301: Confirmation before deleting type * Feature #302: Unit times * Bug #304: Units can't be finished one by one * Bug #305: End building Notification display wrong level * Feature #306: Fleet Panel: Rename model * Feature #308: Defence Fleet * Bug #309: Can't be connected on 2 sessions having same browser * Feature #311: Wrong unit building countdown * Bug #312: Can't build on existing fleet * Feature #314: Fleets list * Bug #315: Wrong consumtion/production - minerals * Bug #323: Unit building: invalid client and/or server calc * Bug #326: Blurry pictures when active is drawed * Bug #329: Sometimes, defence fleet is drawed in fleet list (build panel) * Improvement #330: Change icons to SVG format to light game * Bug #332: Profil: Wrong name regex * Improvement #336: Fleet UIs: ENTER to confirm forms * Feature #328: User Profile: Ranks * Bug #333: Map: zoom * Improvement #334: Global Map: New Background * Bug #335: Map: lag lors du deplacement * Bug #362: Units count after building is sometimes wrong * Bug #365: Map: Autochargement des secteurs ne marche pas * Bug #367: Duplicate ship verification not working * Improvement #371: Draw warehouse storages in building panel * Bug #380: Unit building make too many units sometimes * Bug #342: Fleet type list displaying wrong sometimes * Bug #343: Wrong helium storage at some high level * Feature #344: New Research: Interstellar propulsion stability * Bug #345: [Firefox] Can't zoom in research panel & map * Bug #348: Can't create new type * Feature #349: Add a warning message in console about self XSS attacks * Improvement #350: Improve daily bonus * Bug #360: Research button not clickable * Feature #220: Maps - Solar System: Preview on click on planet * Feature #226: Fleets: Move to another system/planet * Feature #353: Stats Hangar * Feature #256: Midnight Events * Bug #307: Research/Map: Can't zoom on mobile * Bug #403: We need to disabled interaction with all parents panel when using a unit subpanel * Feature #234: Maps: enhance sector map css * Feature #303: Preview unit (Shape) in type list * Bug #337: Game connection is blocking sometimes